Mercurial > noffle
view src/lock.c @ 239:2b7ddb90d9b2 noffle
[svn] * src/over.c: Fix warning.
* src/fetchlist.h,src/fetchlist.c,src/noffle.c: Provide fetchmode for
groups on fetchlist.
* src/server.c: When fetching overviews online from groups on the fetchlist,
fetch them in the appropriate fetch mode for the group. E.g. if group
mode is FULL, fetch overviews and put all articles on articles required
list to be fetched on the next noffle --fetch.
* packages/redhat/noffle.spec: Incorporate changes from Carles Arjona.
author | bears |
---|---|
date | Thu, 14 Feb 2002 17:17:02 +0000 |
parents | 24d4cd032da5 |
children | 3477050e8d10 |
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/* lock.c $Id: lock.c 316 2001-10-31 11:44:53Z bears $ */ #if HAVE_CONFIG_H #include <config.h> #endif #include <stdio.h> #include <errno.h> #include <ctype.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <signal.h> #if TIME_WITH_SYS_TIME #include <sys/time.h> #include <time.h> #else #if HAVE_SYS_TIME_H #include <sys/time.h> #else #include <time.h> #endif #endif #include <unistd.h> #include "configfile.h" #include "content.h" #include "lock.h" #include "log.h" #include "database.h" #include "group.h" #include "request.h" #include "portable.h" #include "server.h" #include "util.h" struct Lock { const char *name; int lockFd; Str lockFile; Bool doLazyLocking; volatile Bool lazyClose; volatile Bool lazyLockBusy; }; static struct Lock globalLock = { "global", -1, "", TRUE, FALSE, FALSE }; static struct Lock fetchLock = { "fetch", -1, "", FALSE, FALSE, FALSE }; static sig_t oldHandler = NULL; /* Block/unblock SIGUSR1. */ static Bool blockSignal( Bool block ) { sigset_t sigs; sigemptyset(&sigs); sigaddset(&sigs, SIGUSR1); for(;;) { if ( sigprocmask( block ? SIG_BLOCK : SIG_UNBLOCK, &sigs, NULL ) != 0 ) { if ( errno != EINTR ) { Log_err( "Can't block/unblock signal" ); return FALSE; } } else return TRUE; } /* NOTREACHED */ } /* Check the global lock held. */ static Bool gotLock( struct Lock *lock ) { return ( lock->lockFd != -1 ); } static void lockWaitAlarm( int sig ) { UNUSED( sig ); return; } static Bool waitLock( struct Lock *lock, enum LockRequestWait wait ) { int fd; struct flock l; ASSERT( ! gotLock( lock ) ); Log_dbg( LOG_DBG_NEWSBASE, "Waiting for lock %s ...", lock->name ); if ( lock->lockFile[ 0 ] == '\0' ) snprintf( lock->lockFile, MAXCHAR, "%s/lock/%s", Cfg_spoolDir(), lock->name ); if ( ( fd = open( lock->lockFile, O_WRONLY | O_CREAT, 0644 ) ) < 0 ) { Log_err( "Cannot open %s (%s)", lock->lockFile, strerror( errno ) ); return FALSE; } l.l_type = F_WRLCK; l.l_start = 0; l.l_whence = SEEK_SET; l.l_len = 0; if ( wait == LOCK_WAIT ) { sig_t oldAlarmHandler; unsigned oldAlarm; oldAlarmHandler = Utl_installSignalHandler( SIGALRM, lockWaitAlarm ); oldAlarm = alarm( 1 ); for(;;) { alarm( 1 ); if ( fcntl( fd, F_SETLKW, &l ) < 0 ) if ( errno != EINTR ) { Utl_installSignalHandler( SIGALRM, oldAlarmHandler ); alarm( oldAlarm ); Log_err( "Cannot lock %s: %s", lock->lockFile, strerror( errno ) ); close( lock->lockFd ); return FALSE; } else { /* Send SIGUSR1 to the process holding the lock. */ if ( fcntl( fd, F_GETLK, &l) == 0 && l.l_type != F_UNLCK ) if ( kill( l.l_pid, SIGUSR1 ) < 0 ) Log_err( "Can't signal process %d: %s", l.l_pid, strerror( errno ) ); } else break; } Utl_installSignalHandler( SIGALRM, oldAlarmHandler ); alarm( oldAlarm ); } else { if ( fcntl( fd, F_SETLK, &l ) < 0 ) { close( lock->lockFd ); return FALSE; } } lock->lockFd = fd; Log_dbg( LOG_DBG_NEWSBASE, "Lock successful" ); return TRUE; } static void releaseLock( struct Lock *lock ) { struct flock l; ASSERT( gotLock( lock ) ); l.l_type = F_UNLCK; l.l_start = 0; l.l_whence = SEEK_SET; l.l_len = 0; if ( fcntl( lock->lockFd, F_SETLK, &l ) < 0 ) Log_err( "Cannot release %s: %s", lock->lockFile, strerror( errno ) ); close( lock->lockFd ); lock->lockFd = -1; Log_dbg( LOG_DBG_NEWSBASE, "Releasing lock" ); } static Bool openDatabases( void ) { globalLock.lazyClose = FALSE; if ( ! waitLock( &globalLock, LOCK_WAIT ) ) { Log_err( "Could not get write lock" ); return FALSE; } if ( ! Db_open() ) { Log_err( "Could not open database" ); releaseLock( &globalLock ); return FALSE; } if ( ! Grp_open() ) { Log_err( "Could not open groupinfo" ); Db_close(); releaseLock( &globalLock ); return FALSE; } if ( ! Req_open() ) { Log_err( "Could not initialize request database" ); Grp_close(); Db_close(); releaseLock( &globalLock ); return FALSE; } globalLock.lazyClose = globalLock.doLazyLocking; globalLock.lazyLockBusy = TRUE; return TRUE; } static void closeDatabases( void ) { Grp_close(); Db_close(); Req_close(); Server_flushCache(); releaseLock( &globalLock ); globalLock.lazyLockBusy = FALSE; globalLock.lazyClose = FALSE; } static void lockSignal( int sig ) { UNUSED( sig ); /* * If we hold the lock right now, flag it to be released next close. * Otherwise, if we are holding it lazily, release it. */ if ( globalLock.lazyLockBusy ) globalLock.lazyClose = FALSE; else if ( gotLock( &globalLock ) ) closeDatabases(); return; } /* Open all databases and set global lock. */ Bool Lock_openDatabases( void ) { Bool res; /* First time - need to initialise signal handler? */ if ( oldHandler == NULL ) oldHandler = Utl_installSignalHandler( SIGUSR1, lockSignal ); if ( ! blockSignal( TRUE ) ) return FALSE; if ( ! globalLock.lazyClose ) res = openDatabases(); else res = TRUE; globalLock.lazyLockBusy = res; if ( ! blockSignal( FALSE ) ) return FALSE; return res; } /* Close all databases and release global lock. */ void Lock_closeDatabases( void ) { blockSignal( TRUE ); if ( ! globalLock.lazyClose ) closeDatabases(); else globalLock.lazyLockBusy = FALSE; blockSignal( FALSE ); } /* Sync all databases to disc. Maintain global lock status. */ void Lock_syncDatabases( void ) { Bool wasOpen; if ( gotLock( &globalLock ) ) { blockSignal( TRUE ); wasOpen = globalLock.lazyLockBusy; closeDatabases(); if ( wasOpen ) openDatabases(); blockSignal( FALSE ); } } /* Check the global lock held. */ Bool Lock_gotLock( void ) { return globalLock.lazyLockBusy; } /* Get fetch lock. */ Bool Lock_getFetchLock( enum LockRequestWait wait ) { return waitLock( &fetchLock, wait ); } /* Release fetch lock. */ void Lock_releaseFetchLock( void ) { releaseLock( &fetchLock ); } /* Check the fetch lock held. */ Bool Lock_fetchLock( void ) { return gotLock( &fetchLock ); }